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Season 0

Ended

Season 1

Ended

Season 2

Ended

Season 3

Open

Season 4

Soon

Season 5

Soon

Season 6

Soon

Street Fighter 5

PC
PS4
4VS4
FT3
BETA (EU + Maghreb)
Season 0

Season ended

14 teams enrolled

Prizes

Sponsorize this season

Rules
Format FT3

Matchs format: 99 sec / two rounds

The encounter is played on a strike format : the two first participants of each team face up, then the winner stays to face up against the next player in the other team, until one of the team hasn't got any more players, granting a point to the opponent team.

All characters and counterpick are allowed.

In case of a draw game, the round isn't validated and must be replayed.

The use of any support software during the game (turbo mode, tool assisted, ...) is forbidden and can lead to a ban in case of a proven usage.

In case of disconnection of a player during the match, the point goes to the opponent
In case of a draw game, the round isn't validated and must be replayed.

The use of any support software during the game (turbo mode, tool assisted, ...) is forbidden and can lead to a ban in case of a proven usage.

In case of disconnection of a player during the match, the point goes to the opponent

Global match process


Match date acknowledgement

At the start of the league, the match calendar is given to the players. At that moment you can check the dates of each one of your matches and notify whether you are available or not to play on that day.
If you are not available, you can propose other dates to your opponent. If your opponent accepts the date proposed, the match date is updated.

Important: It is only possible to propose new dates until 1 hour before the given match schedule.


Confirm your presence before the match

Between 1 hour before the match and until 15 minutes after the game starts you have to visit the match's game sheet and confirm your presence by clicking on the "Ready" button. Once the two opponents have confirmed their presence, you can start playing and after you can fill in the score.

For the team: The captains have to visit the game sheet before the match starts and fill in the players roster.


Delays, forfeits and postponements

In case of non-confirmation of presence by one of the two opponents, the player or the team who has confirmed its own presence is granted winner by default. In case of non-confirmation of presence by both of the opponents, the match is automatically postponed to 48 hours.


Filling in the scores

After the match, both of the opponents have to fill in the final score. In case of agreement, the score is validated. In case of disagreement, the score is tagged as awaiting and the players are invited to revise the score. If the two opponents still don't agree about the score, they are invited to use the upload tool for match score evidence. This will be done by uploading an image which proves the final score.

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    teams enrolled

    Celtix - VSLeague Online eSport Celtix
    Dream_Street_Fighter - VSLeague Online eSport Dream_Street_Fighter
    Drunken_Panda - VSLeague Online eSport Drunken_Panda
    Individualists - VSLeague Online eSport Individualists
    iSF - VSLeague Online eSport iSF
    NTSC - VSLeague Online eSport NTSC
    Phenix - VSLeague Online eSport Phenix
    Rush_and_Kill - VSLeague Online eSport Rush_and_Kill
    RushNdownFrance - VSLeague Online eSport RushNdownFrance
    Shenanigans_Temporaire - VSLeague Online eSport Shenanigans_Temporaire
    TEAM_ART_OF - VSLeague Online eSport TEAM_ART_OF
    Team_Clermont - VSLeague Online eSport Team_Clermont
    Team_Hado - VSLeague Online eSport Team_Hado
    The_Wars_Fighters - VSLeague Online eSport The_Wars_Fighters

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